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Tank

A lone-wolf Marksman built for fast ambush tactics, the Leo 2FK combines excellent speed and acceleration with several unique trick cards to outplay its opponents. Armed with an auto-reloading ATGM launcher, it is a quiet but deadly threat to any enemy caught unaware.

M1E1 Tank

Ability Overview

Special abilities and attacks available for this vehicle

Compatible Agents

All agents that can use this vehicle

Recommended Builds

Best builds for this tank used by top players

Performance Comparison

Some charts may not reflect complete data, as certain vehicles, either in the same class or available to this agent, do not yet have published statistics due to being unreleased. Once their data becomes available, the charts will be updated accordingly.

Firepower Comparison

Survivability Comparison

Mobility Comparison

Utility Comparison

Tank Statistics

Base statistics without upgrades or perks

Firepower

0
MAIN SHELL TYPE 0
SECONDARY SHELL TYPE 0
MAIN SHELL PENETRATION 0
SECONDARY SHELL PENETRATION 0
MAIN SHELL VELOCITY 0
SECONDARY SHELL VELOCITY 0
MAIN SHELL DAMAGE 0
SECONDARY SHELL DAMAGE 0
MAIN SHELL EXPLOSION RADIUS 0
SECONDARY SHELL EXPLOSION RADIUS 0
AIMING SPEED 0
RELOAD TIME 0
RETICLE SIZE MOVING 0
RETICLE SIZE STATIONARY 0
ACCURACY AFTER SHOT 0
ACCURACY MAX 0
OPTIMAL RANGE 0
AMMO CRIT MODIFIER 0
DAMAGE REDUCTION BEYOND OPTIMAL 0
ENGINE CRIT MODIFIER 0
FALLOFF DISTANCE 0
FUEL CRIT MODIFIER 0
INTERNAL MODULE HIT 0
RAMMING DAMAGE MULTIPLIER 0
MAGAZINE COUNT 0
MAGAZINE SHELL COUNT 0
SHELL LOADING TIME BETWEEN SHOTS 0
TIME BETWEEN SHOTS 0

Utility

0
MAX ENERGY 0
ENERGY REGENERATION 0
MAIN ABILITY ENERGY COST 0
MAIN ABILITY COOLDOWN 0
MAIN ABILITY DURATION 0
MAIN ABILITY HP 0
SECOND ABILITY ENERGY COST 0
SECOND ABILITY COOLDOWN 0
SECOND ABILITY DURATION 0
SECOND ABILITY HP 0

Survivability

0
HIT POINTS 0
TRACK HP 0
TRACK REPAIR TIME 0
ENGINE HP 0
FRONTAL HULL ARMOR 0
TURRET FRONTAL ARMOR 0
SIDE TURRET ARMOUR 0
TURRET RING ARMOR 0
HULL SIDE ARMOR 0
FIRE RESISTANCE 0
INCOMING DAMAGE MITIGATED BY ERA 0
RADIATION RESISTANCE 0
RAMMING DAMAGE RESISTANCE FRONT 0
RECOVERY TIME 0
SHOCK RESISTANCE 0
SLOW RESISTANCE 0
SPACED ARMOR HP 0

Mobility

0
FORWARD SPEED 0
REVERSE SPEED 0
HULL TRAVERSE 0
TURRET TRAVERSE SPEED 0
ENGINE POWER 0
HANDBRAKE FORCE 0
VEHICLE LATERAL FRICTION 0
BOOST MODE ENERGY COST 0
BOOST MODE ENERGY VOLUME 0
BOOST MODE ACCELERATION 0
BOOST MODE REGENERATION RATE 0

Recon

0
AIM INTEL VALUE 0
BATTLE COMMUINICATION RANGE 0
ENEMY VISIBILITY SHARE DURATION 0
HIT INTEL VALUE 0
MOVING NOISE INTEL 0
PERIPHERY INTEL VALUE 0
RADAR UPDATE INTERVAL 0
SHOT NOISE VALUE 0
SPOTTING RANGE 0
VEHICLE CAMOUFLAGE 0
VEHICLE OPTICS 0
SECOND ZOOM MAGNIFICATION 0
THIRD ZOOM MAGNIFICATION 0

Strengths & Weaknesses

Strengths and weaknesses based on community feedback

Strengths

Mobility

The Leopard 2FK is a nimble marksmen, which greatly aids its playstyle featuring a good top speed and all around good acceleration, players will find this vehicle is exceptionally easy to move around the battlefield.

Base Damage

Leopard 2FK features a heavy hitting main gun. Firing guided missiles instead of a standard tank round. If aimed well, these missiles are devestating, combining a heavy hitting crit with a good damage cone, both resulting in a high base damage with devestating crit potential.

Autoreloader

The main gun on the Leopard 2FK features a ‘passive reload’ feature, meaning that you’re constantly reloading spent ammunition over time. This allows players who manage their ammo well to maintain good uptime and making sure they are always ready to strike.

LOS Jammer

A powerful tool in your arsenal, Leopard 2FK has the ability "vanish" and thereby giving 'the raspberry' to any vehicle that tries to look at it. This effectively blinds your opponents and gives you the option to press the fight or to choose flight.

Feign Death

A unique skill, the ability to 'play dead'. When used correctly the ‘Feign Death’ ability can be an extremely effective tool. Faking your death at a critical moment and in the heat of battle can give you a crucial edge and a high alpha ambush shot on an unsuspecting opponent.

Weaknesses

Survivability

The Leopard 2FK features many critical weak spots from almost all angles. Your ammo, fuel and engine are all extremely vulnerable to even light weapons. Keep your distance and watch your position at all times. The Leo 2FK makes for a poor sustained brawler.

Projectile Velocity

Your main weapon, the ATGM, can take a considerable amount of time to cover the distance to your enemy. Due to the weapon needing to be guided all the way to the target. Players will often find themselves open to easy return fire with limited ability to react.

Damage Per Minute

Despite the passive autoloading. In a sustained engagement you will quickly find yourself empty of missiles. As a result, the impressive opening DPM will slowly begin to deplete. Manage your resources carefully.

Limited Utility

Leopard 2FK is a one-trick pony and very much of a lone wolf, it has very little direct ability to support allies or assist directly in an engagement. As a result Leo 2FK’s will often find themselves playing around their team, rather than with which can be a point of frustration to some.

Feign Death

A positive and a negative. This ability, despite having its uses, will be unlikely to fool an experienced player. As a result the effectiveness of this ability drops exponentially as players progress into higher skill brackets.

Community Feedback

Player opinions and ratings based on community surveys:

Video Tutorials

Learn from video guides created by community contributors

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Tips from Top Players

Strategic advice from players with high win rates in this vehicle:

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_Shockwave

Leopard 2FK Hater

No.

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IAmEdWards

Leopard 2FK Hater#2

The ATGMs have a great damage cone, always look to hit ammo-racks even frontally.

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esmatty

Failing death saving throws

This tank excels in an ambush, its high first round alpha can be near fatal to almost all opponents. Fire off one or two shots and retreat, return fire can and will hurt you.

Player Avatar

_VEN0M

Leopard 2FK Hater #3

From hero to zero.

Player Avatar

SINEWAVE

Lead Developer

Got strategic insights or know a high-level player who does? Help us grow this section by submitting tips that make a real difference on this tank. If you're a seasoned player with a strong win rate, we'd love to feature your advice, get in touch!

Tank Summary

The Leo 2FK is a highly mobile and agile tank, boasting a good top speed, strong acceleration, and excellent traverse capabilities. Its primary armament is a potent missile launcher, capable of delivering precise, high damage-per-minute (DPM) attacks if aimed skillfully. A unique "passive reload" system ensures constant ammunition replenishment, rewarding players who manage their resources effectively.

While devastating in the right hands, the Leo 2FK has very poor survivability. Thin protection and numerous critical weak spots leave its engine, fuel, and ammunition vulnerable, while the missiles' slow travel time can expose it to return fire if caught in the open.

The Leo 2FK is largely a "lone wolf" vehicle, excelling in ambush due to its high initial alpha damage, which can be devastating. Its design emphasizes ambushing engagements, with players to fire a few shots and then retreat to avoid return fire. The tank's limited ability to directly support allies means it operates more around its team rather than within the core of engagements.

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