Ability Overview
Special abilities and attacks available for this vehicle
Compatible Agents
All agents that can use this vehicle
Recommended Builds
Best builds for this tank used by top players
Performance Comparison
Some charts may not reflect complete data, as certain vehicles, either in the same class or available to this agent, do not yet have published statistics due to being unreleased. Once their data becomes available, the charts will be updated accordingly.
Firepower Comparison
Survivability Comparison
Mobility Comparison
Utility Comparison
Tank Statistics
Base statistics without upgrades or perks
Firepower
Utility
Survivability
Recon
Strengths & Weaknesses
Strengths and weaknesses based on community feedback
Strengths
This vehicle is not yet available. Statistics, details, and player feedback will be added once it's officially released.
Weaknesses
This vehicle is not yet available. Statistics, details, and player feedback will be added once it's officially released.
Community Feedback
Player opinions and ratings based on community surveys:
Common Player Feedback
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Video Tutorials
Learn from video guides created by community contributors
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Tips from Top Players
Strategic advice from players with high win rates in this vehicle:
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Tank Summary
The M60A2 is a heavy attacker that trades mobility for overwhelming firepower. Sharing the slowest top speed in the game with the FV4030, it struggles to quickly reposition or react to changing battlefield conditions. However, with a healthy 2,680 hit point pool it can assume the role of an off-tank at the front of battles, adding vital DPM to the team lineup in engagements.
Its primary weapon is a devastating howitzer capable of dealing significant damage with every shot, especially when upgraded with HEAT ammo. Supporting this are a pair of autocannons and a guided missile, giving the M60A2 an impressive arsenal that can rapidly overwhelm opponents when all systems are brought to bear. Few vehicles can match its burst damage potential at close range.
One of the M60A2's biggest drawbacks is it's lengthy reload cycle, taking a whole 7 seconds per shot. While the autocannons help maintain pressure during the main gun's reload, they will not always be available. Switched on enemies may exploit this knowledge. Also, Despite its respectable hit point pool, its armour is weak and lacking any sacrificial protection. As a result, incoming damage will not be mitigated, eating into that HP pool quickly.